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authorTakashi Iwai <tiwai@suse.de>2019-01-10 20:41:49 +0100
committerTakashi Iwai <tiwai@suse.de>2019-01-11 08:35:11 +0100
commit0b3a8c0f474a94460bab76750e73776052c51b87 (patch)
treef43a1a696fac35d03380fca57a3920df3e309feb
parent1dd3eb94c29de76b27e9eb941ec23fe0bdaf64c7 (diff)
ALSA: seq_oss: Mark expected switch fall-through (bsc#1121278).
-rw-r--r--sound/core/seq/oss/seq_oss_timer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/core/seq/oss/seq_oss_timer.c b/sound/core/seq/oss/seq_oss_timer.c
index 4f24ea9fad93..ba127c22539a 100644
--- a/sound/core/seq/oss/seq_oss_timer.c
+++ b/sound/core/seq/oss/seq_oss_timer.c
@@ -92,7 +92,7 @@ snd_seq_oss_process_timer_event(struct seq_oss_timer *rec, union evrec *ev)
case TMR_WAIT_REL:
parm += rec->cur_tick;
rec->realtime = 0;
- /* continue to next */
+ /* fall through and continue to next */
case TMR_WAIT_ABS:
if (parm == 0) {
rec->realtime = 1;