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authorGerd Hoffmann <kraxel@redhat.com>2019-02-08 15:04:09 +0100
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2019-04-17 08:39:54 +0200
commiteaa06ac5d1c1691dc4e5958f6097d49aba9dabe3 (patch)
treea98154efa1627d8689d4d213ec6af1ba86d8580b
parent7af79a36d1881bdf54284c1a87318d772ebe6636 (diff)
drm/virtio: do NOT reuse resource ids
commit 16065fcdd19ddb9e093192914ac863884f308766 upstream. Bisected guest kernel changes crashing qemu. Landed at "6c1cd97bda drm/virtio: fix resource id handling". Looked again, and noticed we where not only leaking *some* ids, but *all* ids. The old code never ever called virtio_gpu_resource_id_put(). So, commit 6c1cd97bda effectively makes the linux kernel starting re-using IDs after releasing them, and apparently virglrenderer can't deal with that. Oops. This patch puts a temporary stopgap into place for the 5.0 release. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190208140409.15280-1-kraxel@redhat.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/gpu/drm/virtio/virtgpu_object.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c
index f39a183d59c2..e7e946035027 100644
--- a/drivers/gpu/drm/virtio/virtgpu_object.c
+++ b/drivers/gpu/drm/virtio/virtgpu_object.c
@@ -28,10 +28,21 @@
static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
uint32_t *resid)
{
+#if 0
int handle = ida_alloc(&vgdev->resource_ida, GFP_KERNEL);
if (handle < 0)
return handle;
+#else
+ static int handle;
+
+ /*
+ * FIXME: dirty hack to avoid re-using IDs, virglrenderer
+ * can't deal with that. Needs fixing in virglrenderer, also
+ * should figure a better way to handle that in the guest.
+ */
+ handle++;
+#endif
*resid = handle + 1;
return 0;
@@ -39,7 +50,9 @@ static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
{
+#if 0
ida_free(&vgdev->resource_ida, id - 1);
+#endif
}
static void virtio_gpu_ttm_bo_destroy(struct ttm_buffer_object *tbo)